Brian Beckman’s – The Physics of Racing.
Introduction to the Physics of Racing article series
PhOR — Introduction
PhOR — Part 1 — Weight Transfer
PhOR — Part 2 — Keeping your Tyres Stuck to the Ground
PhOR — Part 3 — Basic Calculations
PhOR — Part 4 — There is no such thing as Centrifugal Force
PhOR — Part 5 — Introduction to the Racing Line
PhOR — Part 6 — Speed and Horsepower
PhOR — Part 7 — The Traction Budget
PhOR — Part 8 — Simulating Car Dynamics with a Computer Program
PhOR — Part 9 — Straights
PhOR — Part 10 — Grip Angle
PhOR — Part 11 — Braking
PhOR — Part 12 — CyberCar
PhOR — Part 13 — Transients
PhOR — Part 14 — Why Smoothness?
PhOR — Part 15 — Bumps in the Road
PhOR — Part 16 — RARS A Simple Racing Simulator
PhOR — Part 17 — Slow In Fast Out
PhOR — Part 18 — Slow In, Fast Out Continued
PhOR — Part 19 — Space, Time and Rubber
PhOR — Part 20 — Four Point Statics
PhOR — Part 21 — The Magic Formula: Longitudinal Version
PhOR — Part 22 — The Magic Formula: Lateral Version
PhOR — Part 23 — Trail Braking
PhOR — Part 24 — Combination Slip
PhOR — Part 25 — Combination Grip
PhOR — Part 26 — The Driving Wheel Chapter 1
PhOR — Part 27 — Four Wheel Weight Transfer
PhOR — Part 28 — Hazards of Integration
Physics of Racing — Part 29
You can download the PDF of Physics of Racing
The “Physics of Racing” is a set of free articles. This means that you are granted a perpetual, transferable, royalty-free license to copy, print, distribute, reformat, host and post the articles in any form, electronic or other. You are asked only that you (1) do not change the content or attribution (that is, the author’s name) (2) do not charge money for copies in any form (3) do not restrict the ability or rights of others to copy these articles freely.
Recent Comments